But “for journey inputs, bumps, rumble strips, sawtooth kerbs, a cat’s eye, a sharp edge,” explains Warne, “you need to have a superior bandwidth platform or they all come to be like a sleeping policeman.”

You require, generally, something that can vibrate you at high frequencies and, just as importantly, with as little friction as possible and no springing back again or recoil when it stops, so that it is all as exact and feels as close to the authentic factor as probable.

The stiffness of the drive mechanism, the friction in the motors and even the weight of the base all make a difference, and the DMG system gives a bandwidth in this article of up to 100Hz – claimed to be 50% improved than opponents.

Why does it make any difference that a great deal? I strap in to come across out, which is when my greenness kicks in. As soon as the system is jogging, it kicks out once more. I travel a couple of race tracks and it’s as immersive a technique as I’ve at any time felt. 

The decreased the latency, the more quickly you know about handling improvements. Sharp inputs from kerbs or snapping into oversteer really feel wickedly sharp to me.

But what marks this system out as unique is a lot more prosaic: cruising down a simulated exam track with no lateral forces and managing over small area imperfections.

There are 5mm steps in the asphalt, noises thudded gently into the headset and which I come to feel via the seat as I drive up them and then down them, the car or truck pitching carefully.

Luc Lacey, photographing, cannot even see the rig relocating, to the extent that an engineer comes over the headset to inquire me if it’s really doing work. It is.

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